Krug (2000) uses three 
facts of life to describe real-world website design:
- Users Don’t Really Read Pages
  Users are in a hurry.  There's often no time for analysis.  With a lot of information to scan through, users are forced to scan pages to find information.  This isn't a new strategy.  Users have been using the same strategy with magazines, books, and newspapers. Users are in a hurry.  There's often no time for analysis.  With a lot of information to scan through, users are forced to scan pages to find information.  This isn't a new strategy.  Users have been using the same strategy with magazines, books, and newspapers.
 
- Users Don’t Make Optimal Choices
 Again, users are in a hurry.  There's usually no loss for guessing incorrectly, so users simply click around on a site.  If an undesired page is obtained, users hit the back button.  Many users find this strategy of trial and error to be exciting.
 
- Users Muddle Through
 Users commonly do not take the time to read instructions.  They click on buttons until a desired result is obtained or enough frustration sets in for them to leave a site.  Once again, this indicates the necessity to keep things simple and obvious so as not to lose users.